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SpeechToTextResetCustomization Method

Resets a custom language model by removing all corpora and words from the model.Resetting a custom model initializes the model to its state when it was first created. Metadata such as the name and language of the model are preserved.Only the owner of a custom model can use this method to reset the model. Note: This method is currently a beta release that is available for US English only.

Namespace:  IBM.Watson.DeveloperCloud.Services.SpeechToText.v1
Assembly:  unity-documentation (in unity-documentation.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool ResetCustomization(
	SpeechToTextSuccessCallback<bool> successCallback,
	SpeechToTextFailCallback failCallback,
	string customizationID,
	Dictionary<string, Object> customData = null
)

Parameters

successCallback
Type: IBM.Watson.DeveloperCloud.Services.SpeechToText.v1SpeechToTextSuccessCallbackBoolean
The success callback.
failCallback
Type: IBM.Watson.DeveloperCloud.Services.SpeechToText.v1SpeechToTextFailCallback
The fail callback.
customizationID
Type: SystemString
The requested custom language model's identifier.
customData (Optional)
Type: System.Collections.GenericDictionaryString, Object
Optional custom data.

Return Value

Type: Boolean

[Missing <returns> documentation for "M:IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.ResetCustomization(IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.SuccessCallback{System.Boolean},IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.FailCallback,System.String,System.Collections.Generic.Dictionary{System.String,System.Object})"]

See Also