SpeechToText.GetCustomAcousticResources Method |
Lists information about all audio resources for a custom acoustic model.
Namespace:
IBM.Watson.DeveloperCloud.Services.SpeechToText.v1
Assembly:
unity-documentation (in unity-documentation.exe) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic bool GetCustomAcousticResources(
SpeechToText.SuccessCallback<AudioResources> successCallback,
SpeechToText.FailCallback failCallback,
string customizationId,
Dictionary<string, Object> customData = null
)
Parameters
- successCallback
- Type: IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.SuccessCallback<AudioResources>
The success callback. - failCallback
- Type: IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.FailCallback
The fail callback. - customizationId
- Type: System.String
The GUID of the custom acoustic model for which audio resources are to be listed. You must make the request with service credentials created for the instance of the service that. - customData (Optional)
- Type: System.Collections.Generic.Dictionary<String, Object>
Optional custom data.
Return Value
Type:
Boolean[Missing <returns> documentation for "M:IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.GetCustomAcousticResources(IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.SuccessCallback{IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.AudioResources},IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.FailCallback,System.String,System.Collections.Generic.Dictionary{System.String,System.Object})"]
See Also