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SpeechToText.GetCustomAcousticResources Method

Lists information about all audio resources for a custom acoustic model.

Namespace:  IBM.Watson.DeveloperCloud.Services.SpeechToText.v1
Assembly:  unity-documentation (in unity-documentation.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool GetCustomAcousticResources(
	SpeechToText.SuccessCallback<AudioResources> successCallback,
	SpeechToText.FailCallback failCallback,
	string customizationId,
	Dictionary<string, Object> customData = null
)

Parameters

successCallback
Type: IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.SuccessCallback<AudioResources>
The success callback.
failCallback
Type: IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.FailCallback
The fail callback.
customizationId
Type: System.String
The GUID of the custom acoustic model for which audio resources are to be listed. You must make the request with service credentials created for the instance of the service that.
customData (Optional)
Type: System.Collections.Generic.Dictionary<String, Object>
Optional custom data.

Return Value

Type: Boolean

[Missing <returns> documentation for "M:IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.GetCustomAcousticResources(IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.SuccessCallback{IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.AudioResources},IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.FailCallback,System.String,System.Collections.Generic.Dictionary{System.String,System.Object})"]

See Also