SpeechToTextGetCustomAcousticResource Method |
Lists information about an audio resource for a custom acoustic model.
Namespace:
IBM.Watson.DeveloperCloud.Services.SpeechToText.v1
Assembly:
unity-documentation (in unity-documentation.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax public bool GetCustomAcousticResource(
SpeechToTextSuccessCallback<AudioListing> successCallback,
SpeechToTextFailCallback failCallback,
string customizationId,
string audioName,
Dictionary<string, Object> customData = null
)
Parameters
- successCallback
- Type: IBM.Watson.DeveloperCloud.Services.SpeechToText.v1SpeechToTextSuccessCallbackAudioListing
The success callback. - failCallback
- Type: IBM.Watson.DeveloperCloud.Services.SpeechToText.v1SpeechToTextFailCallback
The fail callback. - customizationId
- Type: SystemString
The GUID of the custom acoustic model for which an audio resource is to be listed. You must make the request with service credentials created for the instance of the service that owns the custom model. - audioName
- Type: SystemString
The name of the audio resource about which information is to be listed. - customData (Optional)
- Type: System.Collections.GenericDictionaryString, Object
Optional custom data.
Return Value
Type:
Boolean[Missing <returns> documentation for "M:IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.GetCustomAcousticResource(IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.SuccessCallback{IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.AudioListing},IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.FailCallback,System.String,System.String,System.Collections.Generic.Dictionary{System.String,System.Object})"]
See Also