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SpeechToTextGetCustomizations Method

Lists information about all custom language models that are owned by the calling user. Use the language query parameter to see all custom models for the specified language; omit the parameter to see all custom models for all languages. Note: This method is currently a beta release that is available for US English only.

Namespace:  IBM.Watson.DeveloperCloud.Services.SpeechToText.v1
Assembly:  unity-documentation (in unity-documentation.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool GetCustomizations(
	SpeechToTextSuccessCallback<Customizations> successCallback,
	SpeechToTextFailCallback failCallback,
	string language = "en-US",
	Dictionary<string, Object> customData = null
)

Parameters

successCallback
Type: IBM.Watson.DeveloperCloud.Services.SpeechToText.v1SpeechToTextSuccessCallbackCustomizations
The success callback.
failCallback
Type: IBM.Watson.DeveloperCloud.Services.SpeechToText.v1SpeechToTextFailCallback
The fail callback.
language (Optional)
Type: SystemString
The language for which custom models are to be returned. Currently, only en-US (the default) is supported.
customData (Optional)
Type: System.Collections.GenericDictionaryString, Object
Optional custom data.

Return Value

Type: Boolean

[Missing <returns> documentation for "M:IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.GetCustomizations(IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.SuccessCallback{IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.Customizations},IBM.Watson.DeveloperCloud.Services.SpeechToText.v1.SpeechToText.FailCallback,System.String,System.Collections.Generic.Dictionary{System.String,System.Object})"]

See Also