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SpeechToTextGetCustomAcousticResource Method

Namespace:  IBM.Watson.DeveloperCloud.Services.SpeechToText.v1
Assembly:  UnityDocumentationBuilder (in UnityDocumentationBuilder.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool GetCustomAcousticResource(
	SpeechToTextSuccessCallback<AudioListing> successCallback,
	SpeechToTextFailCallback failCallback,
	string customizationId,
	string audioName,
	Dictionary<string, Object> customData = null
)

Parameters

successCallback
Type: IBM.Watson.DeveloperCloud.Services.SpeechToText.v1SpeechToTextSuccessCallbackAudioListing
failCallback
Type: IBM.Watson.DeveloperCloud.Services.SpeechToText.v1SpeechToTextFailCallback
customizationId
Type: SystemString
audioName
Type: SystemString
customData (Optional)
Type: System.Collections.GenericDictionaryString, Object

Return Value

Type: Boolean
See Also