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Widget Class

This is the base class for all widgets. A Widget has any number of inputs and outputs that carry a specific type of data.
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          IBM.Watson.DeveloperCloud.WidgetsWidget

Namespace:  IBM.Watson.DeveloperCloud.Widgets
Assembly:  unity-documentation (in unity-documentation.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public abstract class Widget : MonoBehaviour

The Widget type exposes the following members.

Properties
  NameDescription
Public propertyInputs
This returns an array of all inputs on this widget.
Public propertyOutputs
This returns an array of all outputs on this widget.
Public propertyWidgetName
Returns the name of this widget.
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Methods
  NameDescription
Public methodResolveConnections
Call this function to go ahead and resolve auto-connections to other widgets. Normally, we would try to auto connect when the Awake() is called, this can be called to resolve the auto connections ahead of time.
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See Also