UtilityAddTopLevelObjectToJson Method |
Hack to add a top level object to a json string because Unity does not like top level collections.
Namespace:
IBM.Watson.DeveloperCloud.Utilities
Assembly:
unity-documentation (in unity-documentation.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax public static string AddTopLevelObjectToJson(
string json,
string objectName
)
Parameters
- json
- Type: SystemString
The json string. - objectName
- Type: SystemString
The name of the top level object.
Return Value
Type:
String[Missing <returns> documentation for "M:IBM.Watson.DeveloperCloud.Utilities.Utility.AddTopLevelObjectToJson(System.String,System.String)"]
See Also