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WidgetOutputAddConnection Method (GameObject, String)

Add a connect to a given object and optional target input.

Namespace:  IBM.Watson.DeveloperCloud.Widgets
Assembly:  unity-documentation (in unity-documentation.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool AddConnection(
	GameObject targetObject,
	string targetConnection = null
)

Parameters

targetObject
Type: GameObject
The object to target.
targetConnection (Optional)
Type: SystemString
A optional argument of the target input on the object.

Return Value

Type: Boolean
Returns true if a Connection object was added.
See Also