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TextToSpeechGetPronunciation Method

Namespace:  IBM.Watson.DeveloperCloud.Services.TextToSpeech.v1
Assembly:  UnityDocumentationBuilder (in UnityDocumentationBuilder.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public bool GetPronunciation(
	TextToSpeechSuccessCallback<Pronunciation> successCallback,
	TextToSpeechFailCallback failCallback,
	string text,
	Nullable<VoiceType> voice = null,
	string format = "ipa",
	string customization_id = null,
	Dictionary<string, Object> customData = null
)

Parameters

successCallback
Type: IBM.Watson.DeveloperCloud.Services.TextToSpeech.v1TextToSpeechSuccessCallbackPronunciation
failCallback
Type: IBM.Watson.DeveloperCloud.Services.TextToSpeech.v1TextToSpeechFailCallback
text
Type: SystemString
voice (Optional)
Type: SystemNullableVoiceType
format (Optional)
Type: SystemString
customization_id (Optional)
Type: SystemString
customData (Optional)
Type: System.Collections.GenericDictionaryString, Object

Return Value

Type: Boolean
See Also