What happens after the dialog node completes. The valid values depend on the node type:
get_user_input
skip_user_input
jump_to
event_handler
and its parent node is of type slot
or frame
, additional values are
also valid:filled
and the type of the parent node is slot
:reprompt
skip_all_slots
nomatch
and the type of the parent node is slot
:reprompt
skip_slot
skip_all_slots
generic
and the type of the parent node is frame
:reprompt
skip_slot
skip_all_slots
If you specify jump_to
, then you must also specify a value for the dialog_node
property.The unique ID of the dialog node to process next. This parameter is required if behavior=jump_to
.
Which part of the dialog node to process next.
Generated using TypeDoc
The next step to execute following this dialog node.