Interface DialogNodeNextStep.Behavior
- Enclosing class:
- DialogNodeNextStep
public static interface DialogNodeNextStep.Behavior
What happens after the dialog node completes. The valid values depend on the node type: - The
following values are valid for any node: - `get_user_input` - `skip_user_input` - `jump_to` -
If the node is of type `event_handler` and its parent node is of type `slot` or `frame`,
additional values are also valid: - if **event_name**=`filled` and the type of the parent node
is `slot`: - `reprompt` - `skip_all_slots` - if **event_name**=`nomatch` and the type of the
parent node is `slot`: - `reprompt` - `skip_slot` - `skip_all_slots` - if
**event_name**=`generic` and the type of the parent node is `frame`: - `reprompt` - `skip_slot`
- `skip_all_slots` If you specify `jump_to`, then you must also specify a value for the
`dialog_node` property.
-
Field Summary
Fields Modifier and Type Field Description static String
GET_USER_INPUT
get_user_input.static String
JUMP_TO
jump_to.static String
REPROMPT
reprompt.static String
SKIP_ALL_SLOTS
skip_all_slots.static String
SKIP_SLOT
skip_slot.static String
SKIP_USER_INPUT
skip_user_input.
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Field Details
-
GET_USER_INPUT
get_user_input.- See Also:
- Constant Field Values
-
SKIP_USER_INPUT
skip_user_input.- See Also:
- Constant Field Values
-
JUMP_TO
jump_to.- See Also:
- Constant Field Values
-
REPROMPT
reprompt.- See Also:
- Constant Field Values
-
SKIP_SLOT
skip_slot.- See Also:
- Constant Field Values
-
SKIP_ALL_SLOTS
skip_all_slots.- See Also:
- Constant Field Values
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